Warning On attach, the body of your DLL entry-point function should perform only simple initialization tasks, such as setting up thread local storage (TLS), creating synchronization objects, and opening files. You must not call LoadLibrary in the entry-point function, because you may create dependency loops in the DLL load order. This can result in a DLL being used before the system has executed its initialization code. Similarly, you must not call the FreeLibrary function in the entry-point function on detach, because this can result in a DLL being used after the system has executed its termination code. Calling Win32 functions other than TLS, object-creation, and file functions may result in problems that are difficult to diagnose. For example, calling User, Shell, COM, RPC, and Windows Sockets functions (or any functions that call these functions) can cause access violation errors, because their DLLs call LoadLibrary to load other system components. While it is acceptable to create synchronization objects in DllMain, you should not perform synchronization in DllMain (or a function called by DllMain) because all calls to DllMain are serialized. Waiting on synchronization objects in DllMain can cause a deadlock. To provide more complex initialization, create an initialization routine for the DLL. You can require applications to call the initialization routine before calling any other routines in the DLL. Otherwise, you can have the initialization routine create a named mutex, and have each routine in the DLL call the initialization routine if the mutex does not exist. |
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